![]() ![]() ![]() When I saved my results in ON1 Photo 10.5, the new PSD file was over 500MB in size. In the test I used 22 megapixel raw photos, which are about 27MB each from my camera. The amount of space taken on your hard drive changes too. ![]() It’s not just the RAM memory that changes. ![]() You can see how Photo 10.5 needed almost 7GB of RAM to accomplish the same work Photo RAW did using less than 4GB. Then I went to Effects and added Dynamic Contrast, painted it off the sky, converted to black and white and added a vignette.Then I selected one photo and did basic color and tone adjustments, noise reduction and a little dust spot correction.I browsed to a folder containing several hundred RAW photos.To compare the two apps, I did a test with the same amount and editing steps in Photo 10.5 and Photo RAW. In fact, the chance you will need virtual memory is rare. This allows you to work on more photos at a time. Each operation is stored as instructions, instead of pixels, and are reprocessed instantly on the fly, often over thirty times a second! The memory requirement no longer grows as you do more with your photos. In ON1 Photo RAW this will be much different. Often times this will make things feel sluggish. If you were on a computer with only 4GB of RAM, it was not uncommon to use the computers virtual memory. Workflows involving different modules, adding lots of filters, retouching and undoing operations would increase the memory footprint. In the past with ON1 Photo 10.5 and earlier versions, most of the editing you did would increase the amount of memory needed to process the photo. One of the biggest benefits is the reduction in amount of memory required. This architectural change was made to improve performance and have better support for large high-dpi displays. As you’ve probably heard by now, ON1 Photo RAW has a new rendering pipeline which leverages the power of your graphics processor (GPU). ![]()
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